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God of War Ragnarök - The Lower Wildwoods

I was extremely fortunate to work with an incredible team on God of War Ragnarök!

I was tasked with working on several areas in the opening section of the game. I worked with Kyle Bromley, the point person for the area, to ensure that the levels were visually stunning and polished, and met the requirements for gameplay, design and performance.

Art Direction – Raf Grassetti
Lead Environment Art- Dan McKim, Nate Stephens

Environment Art:
Kyle Bromley - Forest kit and level point artist

Lighting Artist - Mario Wiechec

Design - Daniel Bang, Brendon Fitzgerald