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God of War Ragnarök - Assets

I was extremely fortunate to work with such an incredible team on God of War Ragnarök!

During my time at Santa Monica Studios, one of my responsibilities was to create various assets for the town of Nidavellir, and for Svartalfheim. These are a handful of the assets, in their final textured form. I worked closely with Dannie Carlone, the point person for these areas, to make sure all assets felt unified to the look of the beautiful Dwarven realm.

Art Direction – Raf Grassetti
Lead Environment Art- Dan McKim, Nate Stephens

Environment Art:
Dannie Carlone - Level Point Person